AI Insights · Timothy · April 2022
Top 5 Co-op Games in UAE Q1 2022: Performance Insights
Discover the performance of the top 5 co-op games in the UAE for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 co-op games on a unified platform in the United Arab Emirates showcased varying trends in weekly downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue fluctuate, peaking at approximately $641K in late January. Weekly downloads declined from 18.6K in early January to 12.5K by the end of February, before rebounding to 17.9K in late March. Active users remained relatively stable, averaging around 880K throughout the quarter.
Ludo King by GAMETION GLOBAL TECHNOLOGIES PTE LIMITED experienced a gradual increase in weekly revenue, reaching about $546 in the final week of March. Downloads fluctuated, dropping to a low of 9.7K in early March before climbing to 16.4K by the end of the month. Active users saw a slight increase, averaging around 100K, with a peak of nearly 108K in the last week of March.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. showed significant revenue spikes, particularly in late January, when it reached $17.3K. Downloads were relatively stable, averaging around 11K to 13K weekly, with a minor dip in late March. Active users increased from 44.6K in late December to 58.4K in early March, before settling around 50.8K by the end of the quarter.
Roblox by Roblox Corporation demonstrated consistent performance, with weekly revenue ranging between $117K and $195K, peaking in late March. Weekly downloads varied slightly, starting at 12.6K in late December and reaching 13.8K by the end of March. Active users remained stable, averaging around 252K throughout the quarter.
Evony from TOP GAMES INC. saw significant revenue growth, especially in late March, when it hit $52.1K. Downloads were generally steady, with a peak of 8.3K in early March. Active users fluctuated, starting at 11.9K in late December and reaching 13.3K by the end of March.
For more detailed insights and data, visit Sensor Tower.